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Old Mar 15, 2006, 12:03 AM // 00:03   #1
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what is highest amount of FPS you can get? i hear people being under 100, my bros freinds seems to be over 900. i mean overall not just in GW
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Old Mar 15, 2006, 12:09 AM // 00:09   #2
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=/ depends on ur rig and if you have a refresh rate which caps the fps
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Old Mar 15, 2006, 12:11 AM // 00:11   #3
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mine runs at 818 fps , an apg card..............
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Old Mar 15, 2006, 01:52 AM // 01:52   #4
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Quote:
Originally Posted by Res Surection
mine runs at 818 fps , an apg card..............
No it doesn't! I very much doubt that you are running it at 818 FPS! Hell I only manage a very stable 80-100 and I'm not bragging but my PC will leave yours for dead!
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Old Mar 15, 2006, 01:56 AM // 01:56   #5
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hey, im not the one saying 818, some guy at some pc shop said it ran 818 fps.... i was kinda amazed myself lol,i think im gnna return it and get another vid card anyhow, an ati X800 now
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Old Mar 15, 2006, 02:12 PM // 14:12   #6
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u not gonna see a difference between 100fps and 800 fps
whatever is above 30 fps...

human eye perceive a continuous motion at any frame rate faster than 15 fps. Video motion seems smooth when frame rate is achieved at 30 fps.

but (theres always BUT)...it all depends what r u looking at.....if u look at the fog, u not gonna see a difference between 3 fps and 50 fps (cause there are no edges, no color difference, etc)
but usually, if u get ur stable fps above 60...u r fine. Unless u r an FPS junkie
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Old Mar 15, 2006, 02:43 PM // 14:43   #7
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Quote:
Originally Posted by briando
=/ depends on ur rig and if you have a refresh rate which caps the fps
what is the use of a frame that isn't even drawn? your refresh rate limits the amount of frames that are displayed, effectively capping any FPS output. if your monitor is set at 85 Hz, it can't draw more than 85 frames per second. anything beyond that is pure fluff. once you get beyond that point, FPS is completely meaningless.

tell those "friends" of your brother and that "guy" at "some pc shop" that they are wasting perfectly good clock cycles. they should get better monitors with better refresh rates and play with the highest resolutions. if they are still wasting frames, then they should get more monitors and go with multiscreen gaming!

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Last edited by Bgnome; Mar 15, 2006 at 03:56 PM // 15:56..
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Old Mar 15, 2006, 04:06 PM // 16:06   #8
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Uh... so anyway, biggest money saving tip ever: don't let yourself get fixated by numbers such as fps. Beyond a certain point it makes little difference to your eyes anyway. After that it's just down to bragging rights about how big your numbers are...

I'd say if you're getting 70-100fps you're doing just fine


Edit: "overall" is a pretty useless comparison since it won't exist. Your mileage will vary from game to game, because of the way they've been programmed, the drivers, the hardware, the version of directx/opengl/custom code etc. You could get 999999999+fps if you play a really ancient 3D game with the latest hardware for example, it's pretty meaningless.

Last edited by Xenrath; Mar 15, 2006 at 04:09 PM // 16:09..
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Old Mar 15, 2006, 04:40 PM // 16:40   #9
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Quote:
Originally Posted by Res Surection
hey, im not the one saying 818, some guy at some pc shop said it ran 818 fps.... i was kinda amazed myself lol,i think im gnna return it and get another vid card anyhow, an ati X800 now
Is that the same PC shop guy who told you that different power supplies will "kill on electrical bills"?
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Old Mar 15, 2006, 04:41 PM // 16:41   #10
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^^ Lmfao, I remember that.

Same guy who also said this?

Quote:
Originally Posted by Res Surection
ur luky u got pci-e

the guy with pc shop has some 700$ 256mb video card imported from japan
thats the one with over 900fps, mine didnt run at 818fps, he was telling me to buy one at that, lol, i asked my bro to call him and ask
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Old Mar 15, 2006, 05:25 PM // 17:25   #11
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I have an AGP card for ya, Imported from Ukraine with 64MB, it will run DOS in 100000 fps and it dosnt req a 350 W PSU

I'll sell it to ya for three fity $$$$

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Old Mar 15, 2006, 11:06 PM // 23:06   #12
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yes, it is actually the same guy at the shop who sad the thing about electric bill, 2 of them said that, and are u serious ukranian?
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Old Mar 15, 2006, 11:09 PM // 23:09   #13
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Quote:
Originally Posted by Bgnome
what is the use of a frame that isn't even drawn? your refresh rate limits the amount of frames that are displayed, effectively capping any FPS output. if your monitor is set at 85 Hz, it can't draw more than 85 frames per second. anything beyond that is pure fluff. once you get beyond that point, FPS is completely meaningless.

tell those "friends" of your brother and that "guy" at "some pc shop" that they are wasting perfectly good clock cycles. they should get better monitors with better refresh rates and play with the highest resolutions. if they are still wasting frames, then they should get more monitors and go with multiscreen gaming!


he says that he is running it on a server pc with watercooling just as a project..... and he has a few pc's running on multi screen
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Old Mar 15, 2006, 11:47 PM // 23:47   #14
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Is there a command to see your FPS? Or you all using Fraps?
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Old Mar 16, 2006, 09:06 PM // 21:06   #15
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On your desktop right click on the Guild Wars icon and then goto the Properties option. Add this at the end of the target :-

-perf display fps

It should look like this afterwards:-

"D:\Games\Guild Wars\Gw.exe" -perf display fps

I can't 100% remember if they should be in inverted commas though, if it doesn't work then try adding this instead " -perf display fps".

Obviously on your system it'll look a little different as you may not have installed to the same location as me.

- as said my azagoth

you just need -fps as said by ghozer


Thats in guild wars tho..by what i kno
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Old Mar 16, 2006, 09:57 PM // 21:57   #16
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People can most definitely perceive higher than 30fps in a game. Frames on a computer are not like photographic frames, there is no innate motion blur to interpolate between what you see.

http://en.wikipedia.org/wiki/Frame_rate
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Old Mar 16, 2006, 10:17 PM // 22:17   #17
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Yes you can perceive over 30. At about 60 - 70 (refresh rate allowing) you will no longer perceive a difference. At least I read that at my favorite little review site.
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Old Mar 16, 2006, 10:35 PM // 22:35   #18
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The human eye can't perceive over 16FPS (give or take a few)... Hence why when you see a wheel on a car spinning backwards on a highway, etc... Too many FPS for your eye to keep up... but notice one thing about the wheel... it's motions are very smooth.

Motions, etc., become very smooth at high FPS.
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Old Mar 16, 2006, 11:59 PM // 23:59   #19
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I believe that Teklord and swaaye are correct on the range of frequency in human perception. If I remember correctly, my electronics teacher stated that some people are able to notice a difference in quality between television picture "quality" when going from the USA to the UK (or the other way around), as apparently TV's in the US operate at a higher frequency refresh rate (60 Hz) than they do in the UK (50 Hz). A 'flicker effect' is mentioned as apparently when your eyes become used to a faster frequency they'll pick up on the flicker, or time inbetween Raster Scans, much easier on slower display devices and sometimes cause headaches or mild discomfort.

I think that this doesn't as much apply with more modern viewing devices anymore though (the frequency discrepancy). I could be wrong however, I haven't worked on video for about a semester. Anyways, this link would probably be helpful.

Last edited by Narada; Mar 17, 2006 at 12:02 AM // 00:02..
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Old Mar 17, 2006, 12:09 AM // 00:09   #20
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From my perspective, as someone who's spent a hell of a lot of time Stateside, the only difference in TV output that I noticed is in the picture quality. i.e. the difference between our 50Hz 625 line PAL and your 60Hz 525 line NTSC. I also believe that your NTSC format only utilises 480ish lines for the picture itself with the remainder used for other things such as captions and the like.

As for our 50Hz, yes on older CRT televisions very ocassionaly you could notice a bit of flicker. However, my old CRT was 100Hz and so I never got so much as a single flicker, running in both PAL and NTSC formats.
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